Designing Historical Games for Classrooms - A Practical Guide for Educators
Sun, Oct 18
|https://meet.google.com/dde-ehsh-svn
What happens when students stop just learning history and start designing it? Join Jeremiah McCall, Ph.D., to explore how historical game design can transform the history classroom, from tabletop games and roleplaying to interactive, choice-based historical texts.


Time & Location
Oct 18, 2026, 10:00 AM β 11:00 AM EDT
https://meet.google.com/dde-ehsh-svn
Guests
About the event
π Sunday, October 18, 2026
π 10:00β11:00 AM EST | 7:00 AM PDT | 3:00 PM BST
π Online, https://meet.google.com/dde-ehsh-svn
History classrooms are full of narratives, but rarely full of decisions. Games change that, and designing them is a skill educators can learn.
Jeremiah McCall, Ph.D., joins WWN to walk through a practical approach to building analog games and choice-based historical texts for history classes.
The session will explore what makes a historical game work, why games are a powerful way to study history, and how to structure, guide, and assess student game-making projects, not just play finished ones.
Tickets
General Admission
π Sunday, October 18, 2026 π 10:00β11:00 AM EST | 7:00 AM PDT | 3:00 PM BST π Online - https://meet.google.com/dde-ehsh-svn
$0.00
Total
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