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Getting Published & Designing Games That Last

Sat, Sep 26

|

https://meet.google.com/gik-zntu-exs

Thirteen thousand games are published annually worldwide. So what actually gets one noticed, and used? Featuring Jim Dietz of the Dietz Foundation.

Getting Published & Designing Games That Last
Getting Published & Designing Games That Last

Time & Location

Sep 26, 2026, 12:00 PM – 1:00 PM EDT

https://meet.google.com/gik-zntu-exs

Guests

About the event

Thirteen thousand games are published annually worldwide. So what actually gets one noticed — and used?


This session is for game designers at any stage who want to understand the business side of what they're building: how to approach publishers, how to make your design stand apart, and — if you're designing for professional or institutional use — how to structure your game so it's cost-effective to produce and scalable across organizations.


Jim Dietz has lived this question from every angle. He's taught at the secondary, two-year, and four-year college levels; owned two game stores in Illinois; and ran Jolly Roger Games for nearly two decades. He's also an award-winning volleyball coach and author of several novels and coaching books. Jim knows what it takes to build something that holds up, in the classroom, in the market, and in the field.


We'll spend 30 minutes in conversation and 30 minutes…


Tickets

  • General Admission

    📚 Professional Development: Getting Published & Designing Games That Last 📅 Saturday, September 26, 2026 🕙 12:00–1:00 PM EST | 9:00 AM CST | 5:00 PM BST 📍 Online — https://meet.google.com/gik-zntu-exs

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